Gamification Within Restrictive & Tropophobic Workplaces Is Neither Ethical Nor Sustainable

Gamification is everywhere. Gamification is the application of game elements into non-game spaces. However, gamification tries to mask the fact that employees have little, if any, control over the games they are forced to play and hides the fact that these “games” are not games at all.

“Gamified systems are tools, not toys. They can teach complex topics, engage us with otherwise difficult problems. Or they can function as subtle systems of social control. The modern gamified

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